These corpse runs are a breeze if, like me, you play a Sorcerer or Necromancer and rely on either spells or pets for damage rather than a huge sword and a bit of platemail. You can die again during this time, and if you’re one of the classes that relies on your gear to actually do anything, you’ll get beaten up a few times if you’re not smart. But, I have found there are several sharp edges to the game that design these days has sanded down: a death in Diablo 2: Resurrected means dropping all of your gear where you fell and respawning naked in town, ready to make a treacherous corpse run to get your stuff back. It’s hard to play the game and feel unbiased, because I remember how much I enjoyed it growing up. Credit: Blizzard Entertainment, Vicarious VisionsĪs a result I have fond memories of the game, and so Diablo 2: Resurrected feels like a homecoming for me. When we got a good enough internet connection – and I got smarter at sneaking downstairs after dark to use the phoneline for internet access without being detected – I spent a lot of time playing online, too, collecting ears and being an edgelord in text chat until the early hours of the morning.ĭiablo II: Resurrected. I spent nearly that entire summer in the corner of my kitchen playing it. I got a copy just after my 11th birthday and I played the shit out of it. Thing is, Diablo 2 came out in June 2000. Take away Diablo 2 and there would be no Borderlands, no Destiny, no The Divison. For years it was the king atop the action RPG throne, and while its reign is now over – helped in no small part by the disappointing Diablo 3 – there’s a good chance that you’ve played several games that it directly influenced.
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